The end is near.
The post-Christmas update. It’s a good one.
It’s been a long road, getting from there to here. Introducing – the full game story! …and some other stuff.
This week I continued with prototyping, and also came up with a small inventory system. The basic ideas for the game’s narrative have also been generated.
It’s been a busy long week, but I have a great deal to show for it. Introducing – a revamped interactive object system, as well as two full prototypes!
It’s time for a change.
This is the first of weekly update posts detailing what I’ve accomplished this week and what I aim to do going forward.